Impact Atlas

Designing scalable tools for global poverty-reduction programs: mapping participant selection, field visits, and multi-level reporting across program organizers, branch managers, and regional teams.

UX Design Lead

Me, a product manager, a product owner on the client side, a visual designer, and two engineers

July 2015 to January 2016

  • Field research
  • Whiteboard sessions
  • Axure Pro
Impact Atlas marketing page showing visualization in the background.
Participant tracking ran on paper carried house to house, and couldn't scale across four roles that each needed a different view of the same data.
Digitize it without redesigning how the program worked: role-specific views for each level of the hierarchy, built from the user stories each role already lived by.
A paper process only one person could see at a time became role-specific views that all four levels of the program could act on at once.

Built for Amplifier Strategies, digitizing a program running BRAC's Ultra-Poor Graduation approach.

Paper worked house to house, but four roles needed four different views of it.

Direction kept changing, so I stopped waiting for clarity and got answers myself.

Handwritten paper form used to track a participant's savings and program membership in the field

The paper process already encoded a working hierarchy of four roles.

Program Organizer collects, Branch Manager verifies, Regional Manager analyzes, Finance Manager oversees.

Digitizing meant preserving that structure, with views built from each role's user stories.

Proposed strategy narrative mapped by role (Program Organizer, Branch Manager, Regional Manager) from the journey map

Research started from the paper system itself: visit schedules, means-test forms, hand-tallied ledgers.

The rest came from asking the team who needed to see what.

Unlike the other case studies, this one started as a hand-drawn participant profile sketch.

User stories went role by role on a whiteboard, then into a role/data architecture.

Sketches became annotated wireframes, tagged by role, with edge cases called out on the frame.

My work carried through the journey map, wireframes, and an interactive Axure prototype, tested before I left.

The team took it to production: 10 graduation milestones, every device, English, French, and Arabic.

So the finished screenshots below came after a handoff, not one unbroken build.

10
Graduation milestones tracked
1.6M
Households graduated from the program
20-30
Participants per community cohort
$3.20
Returned for every $1 invested

BRAC's approach has a strong record: 95% lift out of extreme poverty, 93% still gaining a decade later.

Those are the methodology's results, not the tool's.

The tool's value: one paper ledger became views all four levels could act on at once.

  • Systems Design
  • Social Impact
  • Enterprise